Bachelor of Software Engineering (Game Programming)

澳大利亚托伦斯大学

机构类型: 大学/高等教育机构
等级: 本科生
CRICOS: 03389E

A Bachelor of Software Engineering (Game Programming) teaches the coding and crafting skills required to create commercially viable games. It covers topics such as C++, OpenGL, AI and Networking Programming, providing the knowledge required to work with Unity and Unreal, the two main engines for game development. You'll also get exclusive access to the full PlayStation software and development hardware applications used in game development. This course blends current theory, research and practice with the advanced programming skills you’ll use in the game development industry. Throughout, you’ll develop investigative skills and take analytical, creative and critical approaches to problem-solving, all complemented by hands-on practice. In collaboration with fellow programmers and game artists, you’ll use Unity and Unreal to build high-quality 3D and 2D games from concept to live prototype, devising solutions and producing computer programs to activate computer game interaction.

相关课程

浏览更多课程
此页面上的信息是否正确? 请求更新
咨询有关此课程的信息

您目前在澳大利亚?

You must agree before submitting.

订阅我们的新闻通讯

加入对话